WATCH YOUR FEARS

FADE AWAY

RULES

  1. YOU DO NOT TALK ABOUT FIGHT CLUB
  2. YOU DO NOT TALK ABOUT FIGHT CLUB
  3. IF SOMEONE YELLS "SELL", GOES PAPER HANDS, OR PANIC DUMPS, THEIR WEALTH JOURNEY IS OVER.
  4. ONLY YOUR WALLET, YOUR DECISION.
  5. ONE PUMP AT A TIME.
  6. NO FUD, NO DOUBT.
  7. HOLDING WILL GO ON AS LONG AS IT TAKES TO REACH THE MOON.
  8. IF THIS IS YOUR FIRST BUY AT FIGHT CLUB, YOU HAVE TO HOLD.

PRESALE ENDS IN

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BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER BECOME A MEMBER

FIGHT CLUB

WATCH YOUR FEARS

FADE AWAY

STEP INTO MINI WEBGAME

Jump with Space

Move with ←/AD/→

Attack1 with J

Attack2 with K

Start by clicking "Step into the Ring"

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desktop game image

FIGHTFIGHTFIGHTFIGHTFIGHTFIGHTFIGHTFIGHTFIGHT

CLUB CLUB CLUB CLUB CLUB CLUB CLUB CLUB CLUB CLUB

ABOUT

They tell you to follow the rules.
To wait your turn. We make our own rules.
Fight Club isn't just a coin.
It's the system they didn't want you to have.
The Coin they fear.

about
launch

LAUNCH

June 14th.
Not just a launch date.
The first punch.
The first rule broken.
A new beginning.
We didn't ask for permission.
We didn't need their approval.
We built Fight Club because their world left us bruised— so
we built our arena.
This isn't just hype.
This is the sound of control slipping.

about

JOIN THE FIGHT
(PRESALE)

  1. ARM YOURSELF (GET PHANTOM WALLET)

    Download Phantom Wallet and set up your wallet. This is your entry ticket. Make sure you are on the Solana network.

  2. AWAIT YOUR MEMBERSHIP ($CLUB)

    After sending SOL to the official presale address shown below, your $CLUB tokens will materialize in your wallet within minutes. Membership confirmed. No further action needed.

    Presale Bonus Tiers (Rewards for Early Commitment):

    ▪ Phase 1: Secure +10% Bonus Tokens (Total: 1 SOL = 110,000 $CLUB)
    ▪ Phase 2: Secure +5% Bonus Tokens (Total: 1 SOL = 105,000 $CLUB)
    ▪ Phase 3: Standard Rate

    Base Exchange Rate: 1 SOL = 100,000 $CLUB
    Min. Sacrifice: 0.3 SOL
    Max. Sacrifice: 100 SOL

    WARNING: Do NOT send from exchanges (Coinbase, Binance, etc.). Break this rule, lose your SOL. Only send from your personal wallet (like Phantom).

"The coins you don't HOLD end up owning your regrets."

Tyler Durden

TOKENOMIC

35.0% 5.0% 30.0% 2.0% 10.0% 3.0% 10.0% 5.0%

Every token has its purpose in Project Mayhem's strategic plan. Here’s how we fuel the ecosystem:

  • Presale (35%): Funds the launch and rewards early believers. The foundation for founding members.
  • Game Rewards (30%): Powers the interactive arena. Fuels the in-game economy and play-to-earn mechanics through activity.
  • Marketing (10%): Spreads the word and grows the ranks globally, attracting new members.
  • Development (10%): Builds and refines the future of the 'Fight Club' platform, keeping it cutting-edge.
  • CEX Listing (5%): Increases accessibility and liquidity through key exchange listings for smooth trading.
  • Team & Advisors (5%): Rewards the core architects and ensures long-term commitment.
  • Reserve (3%): Strategic contingency fund for adaptability and future opportunities.
  • Community & Partners (2%): Nurtures alliances and supports core community growth.
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Left ImageRight Bottom ImageRight Top Image

ROADMAP

Phase 1:

Welcome to Fight Club

The first rule is laying the foundation. Establish the network.

  • Establish Digital Presence & Core 'Rules'
  • Smart Contract Deployment & Security Audit
  • Initiate Membership Drive: Presale Launch
  • Ignite Initial Marketing & Awareness Campaign

Phase 2

Mischief. Mayhem. Growt

Expanding our reach, building the army. Prepare for the game.

  • DEX Listing & Initial Liquidity Pools
  • Expand the Ranks: Community Growth & Engagement Initiatives
  • Rollout of Early Holder Benefits & Reward Mechanisms
  • Strategic Partnership Announcements

Phase 3

Project Mayhem Takes Hold

Escalating operations, going global. Sharpening the tools.

  • Tiered CEX Listing Strategy Execution
  • Game Platform Alpha/Beta Testing & Feedback Loop
  • Launch "Project Mayhem" Merchandise Line

Phase 4

Building Our Paper Street

Constructing the ecosystem, integrating with reality.

  • Launch of the "Fight Club" Interactive Game Platform: Introducing the core gaming experience.
  • In-Game Crypto Economy Integration: Enabling transactions and rewards using the project's native coin
  • NFT Collection Release & In-Game Utility: Launching playable/usable NFT assets within the game.
  • Cross-Chain Functionality & Ecosystem Development: Expanding accessibility and integrating further partnerships/features

“Phase 4 Vision: Beyond the Surface - Crafting True Utility”

Phase 4, 'Building Our Paper Street,' represents more than just the next step; it's our declaration of intent to redefine crypto integration in gaming. We see a landscape cluttered with superficial token implementations. Our vision is to break that mold.

The 'Fight Club' interactive platform is engineered not merely with crypto, but around it. We are architecting a truly functional, seamless in-game economy powered by our native coin, establishing a new standard where digital assets possess tangible utility and enhance the core player experience. This isn't just about adding a coin; it's about building a self-sustaining digital ecosystem from the ground up.

We believe the future belongs to platforms that offer genuine value exchange and meaningful interaction. By pioneering this deep, purposeful integration, we aim to lead the charge, creating not just a game, but a benchmark for the next generation of interactive, crypto-powered entertainment. This is where the virtual meets real consequence and value.

ROADMAP

Phase 1:

Welcome to Fight Club

The first rule is laying the foundation. Establish the network.

  • Establish Digital Presence & Core 'Rules'
  • Smart Contract Deployment & Security Audit
  • Initiate Membership Drive: Presale Launch
  • Ignite Initial Marketing & Awareness Campaign

Q2

20

25

Q3

20

25

Phase 2

Mischief. Mayhem. Growt

Expanding our reach, building the army. Prepare for the game.

  • DEX Listing & Initial Liquidity Pools
  • Expand the Ranks: Community Growth & Engagement Initiatives
  • Rollout of Early Holder Benefits & Reward Mechanisms
  • Strategic Partnership Announcements

Phase 3

Project Mayhem Takes Hold

Escalating operations, going global. Sharpening the tools.

  • Tiered CEX Listing Strategy Execution
  • Game Platform Alpha/Beta Testing & Feedback Loop
  • Launch "Project Mayhem" Merchandise Line

Q4

20

25

Q1-Q4

20

26

Phase 4

Building Our Paper Street

Constructing the ecosystem, integrating with reality.

  • Launch of the "Fight Club" Interactive Game Platform: Introducing the core gaming experience.
  • In-Game Crypto Economy Integration: Enabling transactions and rewards using the project's native coin
  • NFT Collection Release & In-Game Utility: Launching playable/usable NFT assets within the game.
  • Cross-Chain Functionality & Ecosystem Development: Expanding accessibility and integrating further partnerships/features

“Phase 4 Vision: Beyond the Surface - Crafting True Utility”

Phase 4, 'Building Our Paper Street,' represents more than just the next step; it's our declaration of intent to redefine crypto integration in gaming. We see a landscape cluttered with superficial token implementations. Our vision is to break that mold.

The 'Fight Club' interactive platform is engineered not merely with crypto, but around it. We are architecting a truly functional, seamless in-game economy powered by our native coin, establishing a new standard where digital assets possess tangible utility and enhance the core player experience. This isn't just about adding a coin; it's about building a self-sustaining digital ecosystem from the ground up.

We believe the future belongs to platforms that offer genuine value exchange and meaningful interaction. By pioneering this deep, purposeful integration, we aim to lead the charge, creating not just a game, but a benchmark for the next generation of interactive, crypto-powered entertainment. This is where the virtual meets real consequence and value.

Hero

“Project Mayhem”

When THE GAME drops, it won’t just be a game — it’ll be a punch to the face of the old system...

This isn’t just code. It’s controlled chaos.
We’re building THE GAME as a decentralized, player-driven ecosystem – one part virtual black market, one part digital warzone. At the center: our own token, built natively on the Solana blockchain – fast, scalable, gas-light. A real currency for a world that doesn’t play by the rules.

No bullshit. We’re using Solana because we don’t have time for clogged networks and twenty-dollar gas fees. We want speed. Finality in seconds. TPS in the thousands. This isn’t Ethereum cosplay – it’s bare metal performance.

Scene

Every item you own in THE GAME – weapons, outfits, underground properties – exists as a compressed NFT on Solana. We’re tapping into Metaplex and Solana’s on-chain metadata standards to let every asset carry identity, history, and value.

Trade it. Burn it. Flip it. It’s yours.

Transactions? Done via custom smart contracts, written in Rust, deployed with Anchor. Zero trust. Zero friction. Buy contraband with our coin, make a name, climb the hierarchy. The backend syncs your wallet in real time. If it’s in your wallet, it’s in the world.


Left Image
Scene
THE GAMETHE GAME

The game logic runs on a Unity-based front-end,
powered by a hybrid backend stack:

  • · Node.js + WebSockets for persistent multiplayer state
  • · RPC calls to Solana for in-game purchases, ownership sync
  • · Off-chain analytics in PostgreSQL to track player behavior
  • · IPFS or Arweave for decentralized asset storage
  • All wrapped in an identity layer — no emails, no names

This isn’t just gaming. This is monetized anarchy. We’re not building a feature. We’re weaponizing freedom. And when it launches, this thing won’t compete with games.
It’ll consume them.

Right Image

Project Mayhem Gear

"You buy furniture. You tell yourself, this is the last sofa I will ever need in my life. But maybe this stuff is different . I am Jack's officially sanctioned merchandise. Tyler's idea, of course. They're calling it  'Project Mayhem Gear' . Shirts, hoodies… something to wear that shows you're part of this. Probably has the rules on it, maybe the soap. Word is, it's coming soon. So, pay attention. This might be the one thing worth owning."

Narrator